Please click here to see general Visual Arts information.
The 3D graphics and animation emphasis is a competitive and rigorous four-year curriculum focused on preparing students to work in a wide variety of fields that use animated digital computer graphics (CG), including entertainment, film and television, gaming, medicine, and science.
- This is an on-campus program.
- The 3D graphics and animation emphasis courses (DACD 2810-4820 below) are billed at a different rate than the standard course tuition due to the state-of-the-art technology used in the classroom. For more information regarding this rate, contact the College of Arts & Media at CAM@ucdenver.edu.
Declaring This Major
- Click here to go to information about declaring a major.
- Students who are applying for entrance into the 3D graphics and animation emphasis must submit a portfolio, as described below. The 3D graphics and animation emphasis accepts applications only once per year. Students who meet the requirements and are accepted will be able to register for advanced 3D animation courses.
Students are eligible to apply to the 3D graphics and animation emphasis after completing the following courses with a grade of C (2.0) or better each and a minimum overall animation course GPA of 2.8:
Portfolio Application Requirements
The student's application must be submitted electronically no later than the last Friday of May. Detailed instructions are provided during the spring semester in FINE 1820 PREDAC: Animation Foundations. Selection for entrance into the 3D graphics and animation emphasis is a competitive process (by faculty review) that requires:
- Submission by the candidate of a "Portfolio Demo Reel". The reel must include original works from FINE 1810 PREDAC: 3D Foundations and FINE 1820 PREDAC: Animation Foundations as well as representative works created in other visual arts courses completed during the first year of the program. The Portfolio Demo Reel must be turned in as a .mov file (Quicktime, H.264, 1280x720 minimum frame size, 16:9 aspect ratio). Still work should be a component of the reel and should be on screen for at least 3 seconds but no more than 10 seconds. Name and contact information should appear at the beginning and end of the reel. The reel should not be greater in length than 1.5 minutes.
- A "breakdown sheet": the run time at which the work occurs, and which describes what work is included on the submission reel, and, if collaborative in nature, what aspect of the work shown was created by the applicant. Turn in a PDF file only please.
- A one-page double-spaced written statement regarding the applicant's aspirations as a productive and contributing member of the 3D graphics and animation cohort and the CG community as a whole. Turn in a PDF file only please.
- Information of where to submit the DAC Portfolio Application will be provided during FINE 1820 PREDAC: Animation Foundations.
Students should show only their best work and show the very best work first. Students should be selective since reels may only be 3.5 minutes long. Music is not recommended for professional reels, but if music is used, students should choose wisely.
For more portfolio information, please see the College of Arts & Media 3D graphics and animation website and the Digital Animation Center website, or contact the College of Arts & Media at CAM@ucdenver.edu
To earn a degree, students must satisfy all requirements in each of the areas below, in addition to their individual major requirements.
- CU Denver General Graduation Requirements
- CU Denver Core Curriculum
- College of Arts & Media Graduation Requirements
- Click here for information about Academic Policies
- A minimum of C (2.0) is required for each course applied toward a College of Arts & Media major, minor or certificate requirement. A grade of C- (1.7) or lower will not fulfill a major, minor or certificate requirement. A grade of P is acceptable for courses in which the only grade available is Pass or Fail.
- All upper-division visual arts courses must be taken at CU Denver unless approved otherwise by Department of Visual Arts faculty.
- At least 27 semester hours of visual arts credits (at any level) must be taken at CU Denver.
- At least 24 semester hours of total visual arts courses must be upper-division.
|Take all of the following Pre-Portfolio courses:|
|FINE 1810||PREDAC: 3D Foundations||3|
|FINE 1820||PREDAC: Animation Foundations||3|
|3D Graphics and Animation Emphasis|
|Take all of the following 3D Graphics and Animation Emphasis courses (available only to students accepted to emphasis via portfolio review):|
|DACD 2810||DAC: Modeling 1||3|
|DACD 2820||DAC: Surfacing and Lighting 1||3|
|FINE 2822||DAC: Digital Cinematography||3|
|DACD 2830||DAC: Surfacing and Lighting 2||3|
|or DACD 2850||DAC: Modeling 2|
|FINE 3841||Creating Visual Story - Narrative Techniques and Visual Design||3|
|DACD 3810||DAC: Production Practices||3|
|DACD 3820||Animation 1: Introduction to Animation and Rigging||3|
|DACD 3846||Production I||3|
|FINE 3850||DAC: Dynamic Simulation||3|
|or FINE 3845||DAC: Preproduction for Story|
|DACD 3830||Advanced Character Animation||3|
|DACD 4810||Production II||3|
|DACD 4820||Production III||3|
|Take all of the following courses:|
|FINE 1002||International Perspectives through Animation||3|
|FINE 1100||Drawing I||3|
|FINE 1500||Three-Dimensional Design||3|
|FINE 2155||Introduction to Digital Photography||3|
|FINE 2600||Art History Survey I||3|
|FINE 2610||Art History Survey II||3|
|FINE 4990||Contemporary Art: 1960 to Present||3|
Or Upper Division Art History Elective
|Take twelve semester hours of Visual Arts Electives. These may include studio, lecture, internship or art history courses.||12|
Please contact the College of Arts & Media at CAM@ucdenver.edu for course sequencing, any prerequisite updates and for lists of approved electives and more information about this emphasis.
To review the Degree Map for this program, please visit our website.